Every so often, I’ll publicize through this blog an interesting article that I’ve found in the mathematics or mathematics education literature that can be freely distributed to the general public. Today, I’d like to highlight “Gamification and Web-based Homework,” by Geoff Goehle. Here’s the abstract:
In this paper we demonstrate how video game mechanics can be used to help improve student engagement with online mathematics homework. Specifically, we integrate two common video game systems, levels and achievements, with the online homework program WeBWorK. We describe the key features of the implementation of these systems and discuss how students responded after they were used in a calculus class.
The full article can be found here: http://dx.doi.org/10.1080/10511970.2012.736451
Full reference: Geoff Goehle (2013) Gamification and Web-based Homework, PRIMUS: Problems, Resources, and Issues in Mathematics Undergraduate Studies, 23:3, 234-246, DOI: 10.1080/10511970.2012.736451